D6 – Six-Sided Die
The D6 (six-sided die) is one of the most frequently used dice in Elvendor. It represents small fluctuations, minor modifiers, and immediate environmental effects.
The D6 is used whenever the game requires quick, low-scale variation rather than large outcome tables.
Primary Uses of the D6
1. Environmental Modifiers
The D6 determines:
- Wind Speed
- Noise Level
- Minor weather adjustments
- Temporary environmental effects
These values are added to the base scenario values.
Example:
- 1–2 → +1 modifier
- 3–4 → +2 modifier
- 5–6 → +3 modifier
In harder difficulty modes, each D6 result may represent a direct modifier (1–6).
2. Small Random Effects
The D6 is used for:
- Short-duration bonuses
- Temporary health gain
- Minor penalties
- Limited-turn effects
- Small loot variations
- Turn-based condition duration
Because it is flat distribution, each number has equal probability.
3. Combat Variance (When Required)
In certain combat or ability effects, the D6 may be used to:
- Add minor damage variation
- Determine secondary effect triggers
- Apply small random directional movement
Design Philosophy
The D6 represents controlled randomness.
It is never used for:
- Major scenario decisions
- Large event tables
- 1–12 outcome charts
Those are reserved for the D12.
The D6 exists to add subtle unpredictability without overwhelming the player.
Summary
The D6 is the die of:
- Minor modifiers
- Environmental variation
- Tactical unpredictability
- Short-term effects
It ensures that no scenario plays exactly the same, while keeping the game balanced and manageable.